Game Synopsis
Salvation Prophecy is a space epic, focusing on the war between 4 enemy factions. In the game, you get to control both a character and a space ship, beginning as a soldier and rising in rank to control your faction.
| Platform: | PC |
| Genre: | Space Epic |
| Number of Players: | Single Player |
| Estimated Release Date: | Late 2010 |
MAIN FEATURES
- Play a character from any of the 4 warring factions.
- Play your character and fly a space ship
- Intense combat in both space and ground battles
- Land on and explore alien planets
- Navigate wormholes to distant galaxies
- Rise in rank to command your faction
- Upgradable weapons, skills, and bio-stims for your character
- Upgradable components for your space ship
- Strategic war between enemy factions
FACTIONS
Faction: Salvation
The Salvation are eccentric practitioners of strange psychic rituals. They originate from a human cult during the last stages of Earth's dying years. Whether due to toxicity, radiation, or something entire different, the Salvation mutated in both mind and body. They have evolved powers of telepathy and ESP, and trust more in faith than science.
The Salvation are fanatically devout to the Book of Ascension. They strive to spread their Truth among the heavens.
Faction: The Drone Unity
The Drone Unity evolved out of assault drones created by the Salvation in the first Galactic War (GW-1). They were constructed to be extremely capable and savage killers.
Criminal mental patterns were fused into the Drone’s neural intelligence units, in an attempt to incite remorseless hostility in combat. It worked, but caused complications. The Drone androids became derelict sociopaths, rebelling from their master's control and intent on galactic supremacy.
Faction: The Free Nations
The Free Nations is a democracy devoted to the justice and freedom of its people. Her military is the champion of galactic law, the last stand for the old ways of Earth.
The Free Nations Marines are the deadly fist of Free Nation justice.
Faction: The Wyr
The Wyr are smart, quirky androids; free entrepreneurs with few rules. They descend from an android prototype designed to be more human-like by inserting chaos into their neural intelligence patterns. This resulted in androids capable of astounding creativity and scientific thought.
Unfortunately, the Wyr prototype was abandoned after many androids became unpredictable, unstable, or clinically insane.
some faction characters (left) and alien monsters (right)
GAME BACKSTORY
Historic Timeline: A chronology of the game universe.
Earth
| A.D.2250 | World War | Many nations at war. A technological arms race ensues. |
| A.D.2273 | Android Creation | The first true android is created. |
| A.D.2294 | Android Mass Production | Android warriors and machines of war are mass produced. |
| A.D.2313 | Ecological Catastrophe | Destructive harvesting of resources ravages the planet. Most of earth becomes uninhabitable. |
| A.D.2313 | The Dark Century Begins | 100 years of despair, war, and starvation. Earth's population is decimated. |
| A.D.2317 | Mutations | Mutation begin to appear among humans. |
| A.D.2341 | The Salvation | First sightings of the Salvation, a mutant cult with strange mental powers. |
| A.D.2413 | Earth Succumbs | The planet becomes too radioactive and volatile to support life. |
Near Earth Galaxy
| A.D.2373 | The Exodus | Mankind takes to the stars to seek a new home. |
| A.D.2374 | Galactic Colonization | Colonization of near-earth planets. |
| A.D.2472 | GW-1 | Galactic War 1. The race for planetary colonization incites great conflict. |
| A.D.2497 | GW-2 | Galactic War 2. Attempts to unite the old earth factions fails. |
| A.D.2524 | GW-3 | Galactic War 3. The Free Nations emerges as the dominant galactic power. |
| A.D.2581 | Wormholes Discovered | Many ill-fated scientific expeditions fail to answer questions of how the wormholes work. |
Distant Galaxies
| A.D.2603 | Intergalactic Travel | Technology to stabilize wormholes allows intergalactic travel. |
| A.D.2607 | Intergalactic Colonization | Mankind expands to distant galaxies through wormhole links. |
| A.D.2623 | First Contact | First contact with sentient alien beings. They are hostile. |
| A.D.2623 | IGW-1 | Intergalactic War 1. Ends with total annihilation of the hostile alien race. |
| A.D.2641 | The Emancipation | The android races break free of their creator’s control. |
| A.D.2692 | Modern Day | Another great war is waged. Power is split between four factions: The Free Nations, the Salvation, the Drone Unity, and the Wyr. |
An intergalactic wormhole
INTRO VIDEO NARRATION
It is a dark age in mankind’s history.
By 2240 A.D., Earth has declined into ecological catastrophe. War is rampant, and humanity has ravaged the planet, desperate for resources to construct war machines and robotic soldiers. A hundred years after the first true androids were created, the blue planet succumbed. To survive, mankind took to the stars and inhabited the deep reaches of space.
Since the exodus, there have been 3 Galactic Wars. The race for planetary colonization incited great conflict and bloodshed between desperate, warring nations. Empires rose and fell. Many would-be conquerors now drift silently in space amidst the frozen carnage of forgotten battle.
Wormholes were discovered soon after the exodus. Scientists have developed the technology to stabilize these cosmic anomalies into permanent links between galaxies. With this newfound power, colonization efforts spread to distant worlds. One of these colonies found they were not alone.
On Antares 3, humans first discovered sentient alien beings. The first Intergalactic War (IGW-1) ended with the total annihilation of this violent and hostile alien race. Mankind survived the onslaught, but the cost was steep. Sensing their master's weakness, the android races broke free of their servitude and won the battle for their freedom.
Power is now split between four factions: the Free Nations, the Salvation, the Drone Unity, and the Wyr. There are also numerous unaffiliated colonies known as the independent worlds, settled by anarchists and pirates, which dot the night sky.
Today, war is waged once again between the descendents of Earth for control over the galaxies. History awaits a great conqueror, to unite the factions, save mankind from self annihilation, and prepare humanity for the coming storm.
The year is 2913 A.D. Your story begins here.