The Wyr were created as scientist androids.
To enhance creative thought, human DNA was fused into their neural networks.
Unfortunately, this caused the Wyr to become unpredictable, criminal, or insane.
Historical Excerpt: Android Creation
Android Research Facility
Personal Log, Dr Jian Yi
Success, success, success!!!
They said it couldn’t be done. That androids could never truly be capable of creative thought. Shame on these nay-sayers! Excuse my emotion I am very excited.
Our experiments at fusing human DNA into the android intelligence net have yielded astounding results. Imagine – a limitless army of Einsteins, Heisenbergs, and Hawkings! This will propel us at light speed into the next technological revolution.
Some say we have designed free will. Others that we are playing god. Let the theologians and philosophers debate. I care not for such trivial matters.
I must note that some prototype androids have developed most peculiar habits. WYR-6633, who bizarrely refers to himself as “Maestro of DOOM” has fashioned a small replica of a scientist in a lab coat which I can only describe as a “voodoo doll”. He keeps jabbing it with a scalpel and cackling at me incessantly. I must admit I find this most unsettling.
Their small, hand-held gun can sometimes be a little glitchy and unreliable.
However, they take delight in throwing bombs at their enemies, with unrivaled explosive damage.
The Wyr also construct small portable turrets in battle to provide supporting fire.
Fighter Ship: Device
The Wyr fighter ships are called “Devices”.
Individual ship components may be upgraded from tech 1 to tech 5.
Gain ranks by completing missions for your faction.
- Lackey: combat training
- Accomplice: fighter ship
- Meddler: bounty missions
- Rabble-Rouser: missions to alien planets
- Wise Guy: order mission retreat from space or planet battles
- Deconstructor: access to experimental ship tech
- Genius: access to enemy intel
- Super Maestro: faction commander
Weapons and armor are upgradable to higher, more powerful tech levels.
The standard issue Wyr pistol. Like most Wyr technology, kind of glitchy.
Designed for construction tasks, but can also deliver a powerful shock to nearby enemies.
Bombs are thrown and explode on contact.
Hold down fire to increase the throw distance.
Constructed turrets automatically attack enemy troops.
Double-click to construct, or use the “construct” key/button.
Turret will last for 3 minutes.
Energizes your armor, providing higher damage resistance.
Stims are injected to provide combat enhancements.
Only one stim can be active at a time.
Duration: 6 seconds
Duration: 30 seconds
Attack Speed: +50%
Duration: 15 seconds
Stim: Pain Killer
Damage Reduction: +100%
Duration: 25 seconds
Runes must be found by exploring alien planets.
Rune of the Continuum
Rune of Summoning
Rune of the Continuum
Rune of the Sun
Rune of the Void
Each faction has access to the 4 skill lines:
- Offensive: attack bonuses
- Defensive: defense bonuses
- Stim Capsules: access to the various stim types
- Stim Capacity: carry more stims
Plus one faction-specific skill:
Create a copy of yourself, which will fight alongside you in battle.
Usable once per planet landing.