The long awaited – at least to me – linux port is live! I want to thank all the kind linux users who helped test the game. You guys are awesome.
Linux comes in a lot of flavors – different distros, 32-bit vs. 64-bit, NVidia drivers, AMD drivers, single- vs. multi-monitors. I’ve done my best to test in a wide variety of combinations. I bought new video cards, a new monitor, and installed a bunch of different distros to test many different combinations.
Right now, I’m only officially supporting NVidia and AMD cards with proprietary drivers. Although one user did have some luck with an integrated video card. I might be able to get the open source drivers working too, but so far there’s still some issues there to work through.
Salvation Prophecy was built using a lot of open source software (Ogre3D, CEGUI, OIS). Here’s my small effort at contributing back to gaming on the best open source operating system of all time. The first moment I got the game running on linux was one of the most magical moments of making Salvation Prophecy.