Thanks for droppin' by the forums.
This making games stuff is hard work, but it really helps when I get great enthusiastic comments like yours.
My first choice is digital distribution D/L. That seems to be where the biggest audience is these days, and it's nice to side-step all the business hassles of dealing with a publisher. The ball is rolling on this, but it can take a while for these companies to evaluate your game, then get back to you. The waiting sucks.
For now, I just appreciate having people drop by and chatting on the forums. Let me know if you have any questions about the game.