Looking at the lore it seems "magic" is important - is it magic or high level telepathy / science?
Will the mechs be pilotable?
Praetorian wrote:Are you making the game with the ability to add updates down the line? Expansion packs etc?
Praetorian wrote:Looking at the lore it seems "magic" is important - is it magic or high level telepathy / science?
Praetorian wrote:Will the mechs be pilotable?
Praetorian wrote:Watched the new video, looks really exciting and a nice new direction! Certainly a merging of genres.
Praetorian wrote:Are the stations / dropships the same for each race (Interior / exterior wise) - did you intend to build in more bespoke differences for the races, or is that something that wasn't really necessary (As all four seem to come from a common background)
Praetorian wrote:Only thing I did notice in the video (Cos I'm annoying and spot tiny things) is that the dropships fly with the legs in an "open" position and when they drop down, the legs moved to a more closed position, but in the hangar they're in an "open" position.
Praetorian wrote:I cannot wait to get a hold of this. For now I reckon will have to sit here twitching until more videos!
Praetorian wrote:In terms of expansion / mod support have you thought in depth about them yet?
Praetorian wrote:I really appreciate you answering my questions as well - I imagine you are crazy busy at the moment trying to tie things down.
Praetorian wrote:I did notice the runes and had thought that was purely to do with the Salvation, as they seemed the religious crazies.
Praetorian wrote:Are there alien civilisations out there that we can encounter?
Praetorian wrote:Ok, gonna stop rambling! Looking good and looking forwards!
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